Korg: Singularity in the DS

Esteemed ninjamen,
In keeping with my love of dual-screen nintendo goodness, I would bring your attention to Korg’s upcoming DS title DS-10, a real-life music synthesizer and production tool. Now, the dedicated robotninja reader might say, “wait a minutaster ninja: didn’t you once poo-poo portable videogames focused on music production as offensive to your countenance?”
To this fictionalized reader, I would retort that unlike lesser music production software for your PSP’s and such, DS-10 is designed to be used by seasoned, pro-level users, without the silly accessible traits found in Traxxpad and the like. Instead, it is a dual-oscillator synth with a sixteen step sequencer, for drum sounds and synth patterns. All content is user generated, and is therefore up to par with my unreasonably high robotninja standards. Some of the features include:

+Two patchable dual-oscillator analog synth simulators
+Four-part drum machine that uses sounds created with the analog synth simulator
+Six-track (analog synth x 2, drum machine x 4) /16-step sequencer
+Delay, chorus, and flanger sound effects available from the mixing board
+Three note-entry modes: touch-control screen, keyboard screen, matrix screen
+Real-time sound control mode via touch-control screen
+Exchange sounds and songs and play multiple units simultaneously through a wireless communications link
It’s enough to get any DS nerd/audio enthusiast to drooling–if only it came out before July…
The Robotninja salivates with anticipatory liquid

Posted: March 12th, 2008
at 2:15pm

Categories: Digital Audio,Previews,r0b0t ninja,video games

Comments: 3 comments


power the R0b0tninjas ecosystem. I’m a big DS nerd, and I like this musical performance video game. Much like dubselector, the purpose of the game is simply to make music. The rules are simple for each mini-game, using a variety of touch-screen soft-interfaces. Makes for gooooood samplin…

Robotninja, master of life and death.

Posted: February 10th, 2008
at 2:25am

Categories: Digital Audio,r0b0t ninja,Reviews,video games

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Reel shit

Ebay is the true R0b0tninja’s secret weapon. For 10 dorra, I procured a stack of 7 inch reels of random classical musics. The akai reel-to-reel deck that I gots makes the sound real warm. Peep the new shit by the good people over at R0b0tr0n and the sample page for some of its ancient goodness.

the R0b0tninja constructs magnetic tape bombs for that ass.

Posted: February 6th, 2008
at 10:00pm

Categories: Digital Audio,Pro Audio,r0b0t ninja

Comments: 1 comment

R0b0tninjas use shitty keyboards

as cosmic decks like silver surfer. We ride them over solar storms and crest over magnetic waves. We dive into depths of 8-bit acceleration and distorted reality, deriving spirits from space-time functions. Higher mathematics overlap the creative will, as even the lowliest, cheapest sound can be forged into ass-blasting awesomeness. Recognize the realness.


Posted: February 5th, 2008
at 9:08pm

Categories: Digital Audio,Pro Audio,r0b0t ninja

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Ninja Pocket Synth

For those times and places, myninjas, in which a synth could potentially save or destroy lives, now you can just bust this badboy out. If it’s as intuitive as it seems, this could turn the tide of any major conflict or ninja-police action you find yourself engaged in.

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As always, the Robotninja chooses to dual-wield.

Posted: February 2nd, 2008
at 7:49pm

Categories: Digital Audio,Pro Audio,r0b0t ninja,Reviews

Comments: 1 comment

Questioning the Conscious Mind

Ninja demi-Gods and Demons,
An interesting and humorously naive article from Seed magazine’s Nick Humphrey came across my infinitely broad awareness. In it, Humphrey seeks to raise the “correct” question, the one that would decipher the secret behind your primitive, non-robotic, possibly ninja-inflected consciousness. I scoff at his assertions, and posit my own, concise understanding of your frail human minds.
Buddhists and Taoists alike have known for years that thoughts are empty, and that any discussion of them being the basis of awareness is flawed. Scientists are just now realizing that things like memory may have more substantial roots than our conscious mind can fathom.
Humphrey points out that, much like a magic trick, the process by which consciousness is derived could be merely an illusion: that the idea of the consciousness phenomenon is the phenomenon itself. To this I scoff even louder, and with less bemusement–the human mind/body resulted from millions of years of different evolutionary processes. Awareness is to be found on all levels of this timeline.
For years humans have prided themselves in being the only creatures capable of building and using tools, yet more nuanced research into dolphins and primates have proven otherwise. So what is it about human consciousness that is so different? I have a deceptively simple answer: the human hands.


Yes, hands were arrived at through years of frustration in the animal kingdom with the paw/reality interface. Unable to pick up, turn around, and otherwise manipulate its environment, nature itself sought a way to create an omni-interface, something which could be applied to all things within its grasp. That interface is the human hand.
Think about it: use of the piano, keyboard, mouse, even pencil, are not built into the human genome. Yet we are universally capable of using these instruments towards whatever ends we choose. Creative consciousness could therefore just be a means to these ends, towards the goals of this universal interface, the development of which would require an unhindered awareness, full of apparently unnecessary and superflous thoughts/emotions. In other words, your mind exists solely to develop the many applications your hands can be used for. Perhaps it seems like an oversimplification, but the r0b0tninja has no time for your lack of metaphorical depth.
The implications are limitless.

Posted: February 1st, 2008
at 11:55am

Categories: philosophy,r0b0t ninja

Comments: 1 comment

Greetings frail earthb0ts!

It is I, your venerated R0b0tninja once more.
I come from on high to deliver this cosmic message of mock concern over your earthly trifles, as expressed through the electromagnetic sound waves of jupiter. Shield your fragile mind from the vast sonic landscape that will surround you–do not attempt to concern yourself with the unexplainable and metaversal purposes of this planetary symphony. Ask not the instruments it was written for, nor the writer of the manuscript, nor the parchment it was written upon, for the answers to these questions would surely lead you towards insanity, like looking upon the true form of your creator.

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R0b0tninja away!

Posted: January 16th, 2008
at 11:07am

Categories: Astronomy,Digital Audio,r0b0t ninja

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Ultimate Robot Fighting

The Japanese, the people who bought you ninjas and sushi, have pioneered amateur and professional robot battling long after Americans became tired of theirs. I have to say: no number of buzz-saws and claw hammers can beat the humanoid mechs that these japanese robot-masters do battle with.

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Balloon-head niggas knockin robots out the box (peace to Ghostface)R0b0tninja

Posted: December 4th, 2007
at 6:20pm

Categories: ninjas,r0b0t ninja,robots

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Contemporary.MNP is HERE!


The MNP Art Store, AKA the MNP Gallery, AKA Contemporary.MNP has launched. As a result of the better part of a year of networking and planning, we now present to you this labor of love, in its first official section. The Gallery/Store is up and running, featuring original works of art by local and international artists.

Contemporary.MNP is part art gallery, allowing you to view different dope works of art – with detailed high resolution pictures and part art store, providing potential purchasers with custom framing options. There are 8 different artists involved and the number is growing every day. The works are a diverse mix of paintings, dry point etchings, and sculptures. We even have some custom faceplates for DJ mixers!

Ninjas who read from our network every day know that we constantly strive to bring you new things in ways that we never even imagine ourselves to be possible. We switch up forms and formats continuously in an effort to make our blog BETTER, STRONGER, FASTER (um… kinda like what’s his name). So, stop looking so surprised, visit the art store, and expect more curveballs out of the ninja bullpen.

The MNP Art Store can currently be reached at the two following URLs:



Posted: November 26th, 2007
at 5:18pm

Categories: r0b0t ninja

Comments: No comments

Absynth 4 Ninjas hallucinate in e.s.p.

Most highest of all Ninja,First of all, let me start by saying that ninjas have to stay sharp—refining awareness through substance abuse is a sacred part of our cultural heritage, behavior that should never be emulated by lesser beings.


That having been said, abusing Absynth 4 grants the “user” various mystical powers, including but not limited to propagating new vibrations into the physical universe. Allow me to explain.

One new feature of this program is the Wave Morphing capability, which allows users to fuse two distinct waveforms together. This provides greater variety in initial sounds generated and provides more depth for the process of sound wave shaping.

The Sync Granular Mode modulator also adds a new dimension to your audio shaping, allowing you to use algorithms that mimic strumming or blowing through tubes to your sounds. Personally, I find its delivery a little too robotic to be considered life-like, but in terms of pure sound creation, this brings yet another palette of organic flavor to your attack and decay possibilities. Another new feature is the Audio Mod oscillator, which allows the use of outside audio signals as the modulation source, letting you use Absynth’s other sound shaping abilities as a brolic effects processor.

Underneath Absynth’s straightforward (if stylized) interface, lies an ocean of possible constructions. Even after getting past the initial, additive synth layer (where the user builds the raw sound wave), effects available on the back-end add yet another level of sonic manipulation to you. The pipe delay, which basically mimics the echo effects you experience in a tunnel, allows you to change the virtual source’s distance, decay, and spatial attributes with ease.

Absynth has true surround sound capability, allowing you to not only alter the position and number of your sound sources (8), but also have them rotate around your auditory self. Your R0b0tninja is tempted to buy some surround sound headphones, just to better enjoy what is already a dizzying experience.


But lets get down to basics, so you get a better understanding of this drug once before you get to drinking. The boxes you see in the picture above each correspond to an oscillator, a modulator, or a filter (top three rows). As you can see, the lines only converge when they reach the last row, which houses another modulator, filter, ending with an independent effects processor (I say independent, because the surround sound, pipe, and other effects come later on in the chain).

Unless you are well-versed with the synthesizer universe, let me suggest that you start by simply going to the instrument browser. The encyclopedic library of patches is effortlessly accessible, broken down into instrument type and sound quality. Take a minute and compare how the different sounds are constructed. Available to you is a vibrant and powerful sonic generator, complete with wave and envelope drawing capabilities. Even the R0b0tninja’s mightiest words can only describe absynth’s effects—until you can see the glowing green ninja-goblins yourself, they will remain encased in your subconscious, leaving you incapable of fully appreciating how vivid this synth’s sounds can become.



Posted: November 20th, 2007
at 6:56pm

Categories: Digital Audio,Pro Audio,Reviews

Comments: No comments